Halo Customs Mini Game Competition, Prizes

Posted by xAudienceofone May 24th, 2013:

halo-customs_official-competition

Greetings, Halo Customs.

We are aware that your infatuation for a good competitive game in Halo runs deep as the blood in your veins. Nourishing that need for intense competitive fighting is something that we try and support here. In this game, I can say that nothing feels quite as good as landing your virtual boots on a new platform, taking a swift look around, and readying your rifle to fight whatever your foes throw at you.

But that’s not what this is. Give it time. That will come. For now, lets look at the lighter side of Halo, the part that was never intended to exist in the first place. Lets have a look at Halo minigames. Yes, they’ve always been a fun break from the norm, but are often taken more lightly than they deserve. A minigame must be balanced just as a competitive map is made fair. Time must be spent in the gametype editor as well as in forge, finding the best settings for your newborn map.

Be it the classic lava pit minigame from previous Halo’s, or some brand new one making use of the armor abilities, we want to see what creative concoction that the people of Halo Customs can come up with. We have a controller just sitting around anyway, collecting metaphorical dust. We all decided it could use a good home, and what better way to decide that home than making you all compete against one another? Nothing is the answer. Nothing at all.

Submission Requirements:

• Submission(s) must be entered by June the 3rd.
• Limit of one map per a creator, but if you were a coforger, its still okay. For example, if A submits his best map, B can still submit the map that was coforged by A+B, but then B cannot submit his map. So, it’s one submission per a forger, but not necessarily one map per player. The player that submits gets to choose who gets the controller, in case of a conflict between winners.
• The submission must be a minigame. This can be defined as any gametype and map combination that deviates from the norm, creating a new kind of game around the parameters of a normal one. Examples would include Duck Hunt, Lava Pit, Smashy Boom, Plinko, etc.
• The submission must support at least 8 players.
• Coforging is allowed, however only one creator will be able to receive the controller prize.
• The submitting person must be either an author or co-author of the minigame.

Prizes:

We’ve gotten a few nifty awards for the winner of this contest. Both of the following will go to the victor.

• A unique, Halo-themed controller, courtesy of Gamermodz. The website offers their concentration in custom-built gaming controllers, the one we’re giving away optionally modded with their SPS-2 rapidfire mod.
Gamermodz‘s Halo-themed Xbox skin.

Voting:

Voting will be done by the community as a whole when the entries are all in. The submissions may be given until Monday the 3rd, and voting will begin soon after. The entries will be broken into a bracket system and from there you’ll have control over what entry makes it onward. Current details as follow. More may be revealed in upcoming announcements as we arrive in the voting stage of this contest.

  • Duplicate accounts are prohibited.
  • The community members as a whole will vote for the winner through a series of brackets.

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Feel free to show your friends this competition, we’d love to see what the whole community has been up to with minigames. Until next time, I wish you each the best of luck. Carry on, and be fantastic.

 

Hey, this is cool stuff! Take me to the Official thread at Halo Customs! >>

 

Source: Halo.Bungie.org

 

 

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