Halo Waypoint | 343 Sparkast 012

Posted at Halo Waypoint on April 17, 2012:

 

Today’s Sparkast comes to you earlier than hinted, because we wanted to fill the hours between the launch date announce, and the Conan O’Brien show this evening. In this special edition, Josh Holmes, Kevin Franklin and Brad Welch wax rhapsodical and explanational about some of the new features in Halo 4’s MP suite, and explain some of those systems and ideas in depth. Ostensibly this is to calm some of the controversy, but realistically we will probably have to do a podcast about the podcast! Jokes aside, it’s a pretty fascinating insight into the folks and features integral to the experience. Go listen! And send David Ellis get well vibes, because he’s got the lurgy.

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Halo 4’s Changes to Competitive Multiplayer

Posted at GameInformer on April 16, 2012

Halo 4 Multiplayer

This week at gameinformer.com is devoted to the changing face of Halo 4’s multiplayer and we are starting things out by talking about the competitive side of things. You might have heard that 343 Industries is interested in making some changes to the classic Halo formula. We sat down with lead multiplayer designer Brad Welch to talk about the new emphasis on story, customizable loadouts, and the new and updated modes for Halo 4. Watch the video below to learn more about what your competitive multiplayer experience will look like in Halo 4 and stay tuned to the site throughout the week to learn about the new co-op experience called Spartan Ops.

Click here to watch the video at GameInformer

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