Frank O’Connor Appeals to the Masses

In a message to the fans of Halo 4, Frank O’Connor describes the heart and soul developers put into pulling off what at first seemed the impossible. An excerpt from The Halo Bulletin: 1.9.12:

“2012 was supposed to be the end of the world. Instead, it was the beginning of ours. Halo 4, despite being the seventh or eighth game in the Halo series (depending on how you count them), was our first game. That is to say, our first-ever fully fledged title, built from the ground up creatively and technologically. So let me save you the trouble of trolling my statement: We have a lot to learn. We made a lot of mistakes. We can do better. And we know this, and we will. But I don’t want to spend the first moments of the year thinking about the negatives, because frankly, I am incredibly proud of both the team and the game that team created.”

 

Read the rest of Frank’s message in this week’s Halo Bulletin >>

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