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I didn’t realize this until Waggs asked me to check, but the stability ability (sorry, I don’t have all the terms memorized) stops the BR from jumping up as you shoot it. Smooth as glass! I’ve really been working on my BR on medium and smaller maps and the more I get a feel for it, the better I’m getting at finishing the kill.
Also, Waggs does a neat little trick with his hologram. He sends it into a room when there’s a campy-camper by the door, and tossess nades at it, so when they go for the shotgun/boltshot/sword kill they eat a couple ‘nades instead. Pretty slick, I hadn’t ever thought to do that.
Picked up some more tricks this weekend, but can’t remember them atm. Will post em up when I do.