Hey guys, sorry I haven’t been posting Halo news and such like I used to, but there are so many sources out there for information, that there’s kinda no reason for me to do it anymore! One person who’s picked up the mantle is Brusky0086, who features quality Halo 5 Forge maps from the community. His feature published today is of my own Monolith remake. Check it out here in a new light, in Brusky’s Monolith Halo Spark Forge Network Spotlight.
Halo Forge HSFN Spotlight, Monolith by AddiCt3d 2CHa0s
Hey guys, I’ve created another remake map in Halo 5 Forge, one of my favorites back from Halo:Reach Anniversary: Ridgeline. It’s been finished for awhile now, and I’m finally posting it up. Check it out and if you likey there’s a link below the video to take you straight to Waypoint for the bookmark.
Halo 4’s Solace was one of my all-time favorite maps. I love the way it looked, the way it played, and even modeled my spartan and signature to reflect it:
Empathy is my Halo 5 version of Solace. It’s not perfect, but I’ve spent a ton of time on it and put a lot of effort into trying to replicate the feel and layout of Solace. Watch the vid, check out the pics, download the map and let me know what you think!
And don’t forget to check out my other two Halo 5 Forge maps, Mists of Time (a remake of Destiny’s Shores of Time) and Inspire, a map inspired by a Halo 4 campaign level.
I’ve definitely caught the Halo 5 Forge bug. Inspire is a Halo 5 Forge map that features a moving gondola that traverses along three bases. This map was inspired by a Halo 4 campaign level, and works best to capture that same feel using the custom gametype Moving Stronghold. Inspire is also set up for Assault, Capture the Flag and Oddball, and has Multiteam spawns.
Man-cannons on two levels allow players to access each base. The lower man-cannons shoot teams high enough that even when the ship is out of reach of the cannon, they can ground pound down onto it.
Although each aspect of the map is simple, I enjoyed creating it and the challenge of scripting the gondola. It’s a blast to play on, and I really like how the colors turned out, and the vast Promethean feel.
You can now save Halo 5 custom Forge map bookmarks directly from Halo Waypoint to your Xbox One!
I’ve just finished my first Halo 5 Forge map, and am excited to share it with the world! Introducing Mists of Time, a remake of Destiny’s multiplayer map, Shores of Time.
Special thanks to all the gamers in the video from Creative Customs, hosted by o Nondual o, for your support and inspiration. Also want to throw a shoutout to my long-time buddies and Destiny multiplayer cohorts Rowboat 000 and BigBadMike, for helping troubleshoot issues with the layout. And to fellow Halo Diehards member Free Radical for asking me to redeux a map of his, which is what caught me the Forge bug!
Here’s the video. Watch it naow! It’s only 3 minutes…
Edit – You can now save Halo 5 custom Forge map bookmarks directly from Halo Waypoint to your Xbox One!
Mists of Time now has two more versions: A Halo version with more Halo-like weapons placements, and an Asym version set up with a moving Stronghold and 1-Flag or 1-Assault, which is also set up with the general Halo weapons placements.
Interested in checking out some more quality maps? Head on over to our Halo 5 Forge playlist, which features maps from members of Creative Customs and Forgers who join on playtest nights. And stay tuned for more maps from Halo Diehards members!
Creative Customs, formerly Casually Competitive Customs, is a Halo Forge group whose members have been creating quality maps and gametypes for years. Hosted by o Nondual o, customs game nights feature maps and gametypes created by group members, and other quality maps and gametypes found around the community.
Creative Customs Halo 5 Forge Showcase is a Youtube playlist I’ve created to share videos from game nights. Check out some of the fun stuff we’re playing Monday nights, and maybe find a new map or gametype to add to your collection. We’ll try to add new videos and clips to this playlist weekly.