Josh Holmes to hold Game Bootcamp at ViewConference

Wednesday, October 17th, Italy’s VIEW Conference will have a seven hour session with Josh Holmes, Creative Director of Halo 4, in a “Game Design Bootcamp”. Participants will be divided into teams and walked through a process where they will design, build, and “pitch” their game. Teams will design a conventional (board game, card game, etc) game that can be played…

Check out Halo 4 Soundtrack previews

(Note from HD Admin: You must have iTunes to preview the Soundtrack) Posted at GameInformer.com by Matt Helgeson on September 20, 2012: Thanks to Apple, you can now get a taste of the Halo 4 soundtrack. The snippets are from the U.K.’s iTunes store, which allows you to hear 15-second snippets of Neil Davidge’s soundtrack for the game. Sounds appropriately…

Halo 4 Editions breakdown

Excerpt from The Halo Bulletin: 9.19.12 posted at Waypoint by Bs Angel on September 19, 2012: On November 6, there will be several different options available for those interested in purchasing Halo 4. As this information came out in waves, there has yet to be a central location for seeing all the relevant details in one place. Until now. Below…

Waypoint: Halo 4 Covenant Weapons [w/video]

Excerpt from The Halo Bulletin: 9.19.12 posted by Bs Angel at Wayoint on September 19, 2012:   Halo 4’s Covenant Weapons The Covenant weapons in Halo 4 presented us with an interesting design challenge. Traditionally, they haven’t been as popular as their UNSC counterparts, and they get much less use across the board. From a high level, we still wanted…

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