Oddball and Grifball Presentation Louis Wu – Halo 4 Exile CTF [Direct Footage] Nak3d Eli – Halo 4 Stances, Visor Colors and Regicide Commentary Nak3d Eli – another full game of CTF on Exile including Loadouts, skins, etc Nexy – Halo 4 Light Rifle and Hologram, Haven FFA More CTF on Exile Light Rifle,…
Tag: weapon

Halo 4 Grifball – image, video
Anyone paying attention has already seen the Halo 4 footage where a Spartan throws what looks to be an oddball or bomb to another Spartan. But oxmonline.com posted up this sweet screenshot of Halo 4 Grifball (what in the heck are they carrying?), and it’s been confirmed that this ability will be available for Grifball, as well as faster speeds:…

DaFrontline Trooper – Halo 4: Battle Rifle Live Prop [video]
DaFrontline Trooper is at it again, showing detailed Halo weapons props and sharing how others can create them. Check back soon and see Andrew Cook featured in the Halo Diehards Spotlight!

Halo 4’s UNSC Weapons Details, Impressions
Excerpt from The Halo Bulletin: 8.8.12 posted by Bs Angel at Waypoint: ASSAULT RIFLE DESIGNATION: MA5D Individual Combat Weapon System MANUFACTURER: Misriah Armory MAGAZINE CAPACITY: 32 rounds Standard fully automatic firearm of all UNSC branches, effective at both close-range and mid-range combat. How it feels: Frank – AR is still pretty much what it always was, a decent mid-range…

Video: Halo 4 UNSC Weapons
As posted at Halo Waypoint by Bs Angel on August 8, 2012: Before you learn more about the UNSC weapons available in Halo 4, we thought you’d like to see them in action. So, check out the following video, and then continue reading to find out the specifics about what you’ll soon have at your disposal. (By the way, the…

Halo 4 Forerunner Mystery Weapons
The only thing I know is that they aren’t edible. Posted by Jen Shaffer at gameranx.com on June 21, 2012: There are already two Forerunner weapons that the public knows by name as the Scattershot and the Light RIfle via the Halo 4 campaign walkthrough at E3. And thanks to NeoGAF user Demoncarnotaur, we can take a more indepth look at…