Tag: informative
Halo 4 CTF breakdown
Excerpt from “The Halo Bulletin: 9.5.12“, posted at Waypoint by Bs Angel September 5, 2012: We recreated CTF as an all-new experience for Halo 4. Our goals early on were to create a fresh and exciting experience, focusing heavily on team play and being the flag carrier. If you didn’t get a chance to play the new CTF over the…
Halo Starship Comparison chart
Want to get a good idea of the incredible scale of the UNSC Infinity? There are some cmparison maps out there, but I like the color and detail of this one, created by Sal over at halofanforlife.com. Check it out.
What exactly *are* the Forerunners?
As posted at Halo Nation (visit link for full article, including links to more information): “After exhausting every other strategic option, my creators activated the rings. They, and all additional sentient life within three radii of the galactic center died, as planned” — 343 Guilty Spark, explaining the fate of the Forerunners Forerunner is the translated name for the ancient…
Halo 4 Controller Button Layouts
Excerpt from The Halo Bulletin: 8.29.12 posted by Bs Angel at Waypoint: Halo 4 Button Layouts While we’re going to be releasing a decent amount of news at PAX, we didn’t want to leave you hanging this week. So, to satisfy that craving for Halo 4-related information, today we offer you the various button layouts that will soon be at…
Basic Halo:REACH Team Strategy Tips: 3 – Developing a Map Strategy as a Team
Following is a step-by-step that can be used by teams to develop map strategy. As always: take what you can use, discard the rest (or back-burner it like I do in case it becomes useful at a later date). Intel The first step a team can use to begin developing strategy on a map is intel. Set aside…