Tag: gameplay

Halo 4 Controller Button Layouts

Excerpt from The Halo Bulletin: 8.29.12 posted by Bs Angel at Waypoint: Halo 4 Button Layouts While we’re going to be releasing a decent amount of news at PAX, we didn’t want to leave you hanging this week. So, to satisfy that craving for Halo 4-related information, today we offer you the various button layouts that will soon be at…

Halo 4 Infinity Slayer

Halo 4: Get to Know Infinity Slayer

Excerpt from “The Halo Bulletin: 7.6.12” posted by BS Angel at Waypoint on July 6, 2012: Infinity Slayer Team Slayer has always been the most popular mode in Halo, so when we sat down to build the Halo 4 competitive multiplayer experience, we asked ourselves several questions: How do you improve upon Team Slayer, especially after so many iterations? How…

Halo 4 Controller Configurations as of E3 2012

Thanks HD member EdieKaye for submitting this article with screenshots of all Halo 4 controller configurations, taken from E3 2012 coverage: Posted at halo4nation.com on June 11, 2012: Controller Configurations Thank you to Reddit user Shieldhead for posting these layout screenshots from the Halo 4 livestreams   Default Boxer Bumper Jumper Green Thumb Recon Southpaw

Halo 4 – Skulls are out, Battlefield-style Assists are in

Posted at oxm.co.uk on June 20, 2012 by Edwin Evans-Thirlwell: 343 changes up Halo 4 multiplayer after fan feedback 343 has confirmed that Halo’s beloved Skull multiplayer modifiers have gone the way of the Dodo, for the sake of the new weapon and gear levelling system. Speaking to OXM at E3, lead multiplayer designer Kevin Franklin also shed a little…

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