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	<title>Halo Diehards | Kkrull | Activity</title>
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				<title>Kkrull posted a new activity comment</title>
				<link>http://www.halodiehards.net/developing-halo-5-strongholds-team-strategies/#comment-2504</link>
				<pubDate>Tue, 01 Mar 2016 17:48:37 -0800</pubDate>

									<content:encoded><![CDATA[<p>What set-ups do you think are best based upon Map? Here is what I&#8217;ve currently been told:</p>
<p>Overgrowth: Tram &amp; Pit (thanks to your recent vid!)<br />
Plaza: Nest &amp; Bottom Mid<br />
The Rig: Nest &amp; Basement<br />
Regret: Top Mid &amp; whatever (donut map&#8230;but control center and one base)</p>
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				<a href="https://www.halodiehards.net/members/cha0s/" rel="nofollow ugc">CHa0s</a> wrote a new post Edit: Don&#8217;t want to read the article? Click here to listen while watching footage of us using the strategies.

Does your team have the same goals when it comes to team strategy? For [&hellip;]			]]></content:encoded>
				
				
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				<title>Kkrull posted a new activity comment</title>
				<link>http://www.halodiehards.net/halo-5-team-strategy-reviewing-gameplay-strongholds/#comment-2503</link>
				<pubDate>Tue, 01 Mar 2016 17:18:13 -0800</pubDate>

									<content:encoded><![CDATA[<p>Great vid analysis CHa0s. Very cool to be able to watch all 4 perspectives at once. If you or another team needs another player who wants to learn strats let me know.</p>
				<strong>In reply to</strong> -
				<a href="https://www.halodiehards.net/members/cha0s/" rel="nofollow ugc">CHa0s</a> wrote a new post Reviewing gameplay videos is a great way to get better at any game. In this video watch BigBadMike, Wuzz Ranger, SILENT EVIL 74 and me play a game of Halo 5 Strongholds on Overgrown. Check [&hellip;]			]]></content:encoded>
				
				
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				<title>Kkrull posted a new activity comment</title>
				<link>http://www.halodiehards.net/halo-master-chief-collection-for-dummies-combat-evolved-weapon-comparisons/#comment-2376</link>
				<pubDate>Thu, 28 Aug 2014 06:13:46 -0700</pubDate>

									<content:encoded><![CDATA[<p>OK, I didn&#8217;t know what the point of the first video was because I hadn&#8217;t heard the phrase &#8220;bullet magnetism&#8221; before. Perhaps add a brief description of what it is, and if it is stronger or weaker in CE than in other halo versions.</p>
				<strong>In reply to</strong> -
				<a href="https://www.halodiehards.net/members/cha0s/" rel="nofollow ugc">CHa0s</a> wrote a new post <a href="http://www.halodiehards.net/wp-content/uploads/2014/08/Prt-1_CE-weapons.png" rel="nofollow ugc"></a>
<em>The following series of articles gives a recap and brings new players up to speed on the weapons, vehicles, abilities, and spawn systems and strategy in multiplayer of Halo: Combat [&hellip;]</em>			]]></content:encoded>
				
				
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				<title>Kkrull posted a new activity comment</title>
				<link>http://www.halodiehards.net/halo-master-chief-collection-for-dummies-combat-evolved-weapon-comparisons/#comment-2375</link>
				<pubDate>Thu, 28 Aug 2014 06:03:27 -0700</pubDate>

									<content:encoded><![CDATA[<p>Nice job CHa0s!</p>
				<strong>In reply to</strong> -
				<a href="https://www.halodiehards.net/members/cha0s/" rel="nofollow ugc">CHa0s</a> wrote a new post <a href="http://www.halodiehards.net/wp-content/uploads/2014/08/Prt-1_CE-weapons.png" rel="nofollow ugc"></a>
<em>The following series of articles gives a recap and brings new players up to speed on the weapons, vehicles, abilities, and spawn systems and strategy in multiplayer of Halo: Combat [&hellip;]</em>			]]></content:encoded>
				
				
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				<title>Kkrull replied to the topic Halo Diehards is looking for a new direction in the forum General Discussion</title>
				<link>https://www.halodiehards.net/activity/p/2306/</link>
				<pubDate>Tue, 19 Aug 2014 22:53:34 -0700</pubDate>

									<content:encoded><![CDATA[<p>It sounds like a great list! Very organized and specific, and as you mentioned, lots of work. Just make sure that your schedule is doable and attainable w/o burning yourself out. As Minetor said earlier, pick the things which you enjoy doing the most, and then incorporate the boring but essential stuff into those efforts. So, for your videos and&hellip;<span class="activity-read-more" id="activity-read-more-2306"><a href="https://www.halodiehards.net/activity/p/2306/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Kkrull replied to the topic Halo Diehards is looking for a new direction in the forum General Discussion</title>
				<link>https://www.halodiehards.net/activity/p/2302/</link>
				<pubDate>Mon, 18 Aug 2014 20:02:05 -0700</pubDate>

									<content:encoded><![CDATA[<blockquote><p>I guess there’s the issue right there: If I can do many things well, and I’m easily distracted, how do I choose a focus?</p></blockquote>
<p>What are your interests? Do you want to go beyond halo? I think that you can explore a variety of things so long as it fits under the concept of the website as a whole. A halo site may not do so well at discussing Bat&hellip;<span class="activity-read-more" id="activity-read-more-2302"><a href="https://www.halodiehards.net/activity/p/2302/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Kkrull replied to the topic Map: Abandon - tips and tricks in the forum War Room</title>
				<link>https://www.halodiehards.net/activity/p/2271/</link>
				<pubDate>Mon, 11 Aug 2014 02:21:37 -0700</pubDate>

									<content:encoded><![CDATA[<p>Nice! Now all I need is a countdown timer (or two) for some of the key respawns.</p>
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				<title>Kkrull posted a new activity comment</title>
				<link>http://www.halodiehards.net/xbox-one-presents-challenges-for-esports/#comment-2208</link>
				<pubDate>Sun, 10 Aug 2014 06:38:52 -0700</pubDate>

									<content:encoded><![CDATA[<p>Great info CHa0s! I hope Microsoft chooses to value the competitive gaming community and apply their intelligence to fixing this massive blunder in the XB1&#8217;s ability to stay in-tune with the desires of gamers.  The return of true MLG competitions for Halo would be truly awesome! And as Gandi said, these would revolve around H2 and H3&#8230;no one even&hellip;<span class="activity-read-more" id="activity-read-more-2261"><a href="http://www.halodiehards.net/xbox-one-presents-challenges-for-esports/#comment-2208" rel="nofollow ugc">[Read more]</a></span></p>
				<strong>In reply to</strong> -
				<a href="https://www.halodiehards.net/members/cha0s/" rel="nofollow ugc">CHa0s</a> wrote a new post &nbsp;

<a href="http://www.halodiehards.net/wp-content/uploads/2014/08/Waypoint-MCC-Banner_WEB.png" rel="nofollow ugc"></a>

Halo: The Master Chief Collection releases November 11th, 2014. In a few measly months, gamers will have the chance to see what Halo: Combat Evolved, Halo 2 and Halo 3 was <em>meant</em> to [&hellip;]			]]></content:encoded>
				
				
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				<title>Kkrull replied to the topic Halo Diehards is looking for a new direction in the forum General Discussion</title>
				<link>https://www.halodiehards.net/activity/p/2248/</link>
				<pubDate>Sat, 09 Aug 2014 06:11:47 -0700</pubDate>

									<content:encoded><![CDATA[<p>[quote=53522]</p>
<p>Kkrull wrote:<br />
With the release of the Master Chief Collection I think there will be new interest in the map callouts &amp; strats for H2 &amp; H3, especially from the old halo fans who are so disappointed w/ Halo’s competitive decline since Reach. If you decide to work on strats/maps/callouts for H2 &amp; H3 I will commit to a minimum of 1 h&hellip;<span class="activity-read-more" id="activity-read-more-2248"><a href="https://www.halodiehards.net/activity/p/2248/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Kkrull replied to the topic Halo Diehards is looking for a new direction in the forum General Discussion</title>
				<link>https://www.halodiehards.net/activity/p/2243/</link>
				<pubDate>Fri, 08 Aug 2014 17:05:23 -0700</pubDate>

									<content:encoded><![CDATA[<p>With the release of the Master Chief Collection I think there will be new interest in the map callouts &amp; strats for H2 &amp; H3, especially from the old halo fans who are so disappointed w/ Halo&#8217;s competitive decline since Reach.</p>
<p>If you decide to work on strats/maps/callouts for H2 &amp; H3 I will commit to a minimum of 1 hr/week helping with it (I know&hellip;<span class="activity-read-more" id="activity-read-more-2243"><a href="https://www.halodiehards.net/activity/p/2243/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Kkrull replied to the topic Map: Abandoned - tips and tricks in the forum War Room</title>
				<link>https://www.halodiehards.net/activity/p/2210/</link>
				<pubDate>Tue, 05 Aug 2014 15:51:38 -0700</pubDate>

									<content:encoded><![CDATA[<p>I think he probably calls it blue ramp/bridge because the original halo strategy map labels them as such. Also, it does have a somewhat blue tint. But you&#8217;re right, it doesn&#8217;t make sense as it&#8217;s not part of blue base and there is no corresponding red ramp/bridge.</p>
<p>He did mention calling it dark ramp/bridge. And perhaps the other side which he&hellip;<span class="activity-read-more" id="activity-read-more-2210"><a href="https://www.halodiehards.net/activity/p/2210/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Kkrull replied to the topic Map: Solace - tips and tricks in the forum War Room</title>
				<link>https://www.halodiehards.net/activity/p/2200/</link>
				<pubDate>Mon, 04 Aug 2014 23:39:41 -0700</pubDate>

									<content:encoded><![CDATA[<p>Callouts for Solace by Wraith 1uk</p>
<p><iframe loading="lazy" title="Halo 4 Solace Map Callouts - Road to Pro: Episode 4" width="631" height="355" src="https://www.youtube.com/embed/0wnUet0pRc4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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				<title>Kkrull replied to the topic Map: Abandoned - tips and tricks in the forum War Room</title>
				<link>https://www.halodiehards.net/activity/p/2197/</link>
				<pubDate>Mon, 04 Aug 2014 21:09:38 -0700</pubDate>

									<content:encoded><![CDATA[<p>Here is another vid by Wraith 1uk giving callouts for Abandon, including some which aren&#8217;t used much but which make sense (purple elbow, gold elbow, etc)</p>
<p><iframe loading="lazy" title="Halo 4 Abandon Map Callouts - Road to Pro: Episode 3" width="631" height="355" src="https://www.youtube.com/embed/dMhFWFhnFPU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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				<title>Kkrull replied to the topic Map: Adrift - tips and tricks in the forum War Room</title>
				<link>https://www.halodiehards.net/activity/p/2187/</link>
				<pubDate>Sun, 03 Aug 2014 16:41:16 -0700</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve watched a number of different call-out walk-throughs, each w/ different calls. This one by Wraith 1uk seems to be the closest to the maps which came w/ the official Halo 4 guidebook.<br />
<iframe loading="lazy" title="Halo 4 Adrift Map Callouts - Road to Pro: Episode 2" width="631" height="355" src="https://www.youtube.com/embed/K0qfcQOY_Ro?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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				<title>Kkrull replied to the topic Halo Diehards is looking for a new direction in the forum General Discussion</title>
				<link>https://www.halodiehards.net/activity/p/2184/</link>
				<pubDate>Sat, 02 Aug 2014 06:03:09 -0700</pubDate>

									<content:encoded><![CDATA[<p>You don&#8217;t necessarily need to reduce the size in the terms of measurement. There are tools which will keep the same dimensions but reduce the memory size of an image substantially. It is the memory &#8220;size&#8221; measured in kb or mb which can slow a load time. Most of these tools I think simply reduce the number of color options from unlimited to 250&hellip;<span class="activity-read-more" id="activity-read-more-2184"><a href="https://www.halodiehards.net/activity/p/2184/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">54ebe1d3656ffe0dc8247fd73edce0d8</guid>
				<title>Kkrull replied to the topic Halo Diehards is looking for a new direction in the forum General Discussion</title>
				<link>https://www.halodiehards.net/activity/p/2177/</link>
				<pubDate>Fri, 01 Aug 2014 06:44:09 -0700</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t use gamer sites very often, but when I do, I&#8217;m usually looking for usable knowledge such as:</p>
<p>	standard map call-outs<br />
	is it a 4-shot or a 5-shot kill to the head?<br />
	strategic map control&#8230;standard set-ups and map control points<br />
	re-spawn times for power weapons and vehicles<br />
	etc</p>
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				<guid isPermaLink="false">2ccc742dd4cf23e4477fafebec78521d</guid>
				<title>Kkrull replied to the topic Halo Diehards is looking for a new direction in the forum General Discussion</title>
				<link>https://www.halodiehards.net/activity/p/2176/</link>
				<pubDate>Fri, 01 Aug 2014 06:36:30 -0700</pubDate>

									<content:encoded><![CDATA[<p>I use Photo Shop Elements to edit my photos (there are other options of course) and it allows me to &#8220;save image for web&#8221; which drastically cuts the image memory capacity w/o compromising the image quality on a computer/mobile device. This has helped improve my load times for some pages.</p>
<p>Another alternative is to create two images, one small one&hellip;<span class="activity-read-more" id="activity-read-more-2176"><a href="https://www.halodiehards.net/activity/p/2176/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Kkrull changed their profile picture</title>
				<link>https://www.halodiehards.net/activity/p/2151/</link>
				<pubDate>Mon, 28 Jul 2014 20:50:20 -0700</pubDate>

				
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